How to sound like King Gizzard and the Lizard Wizard
Track downtuned riffs with a raw, driving rhythm, then push a heavy fuzz until the guitar snarls and grinds. Drown gets you from garage-psych fuzz to full thrash crush on two knobs.
I get asked about King Gizzard more than almost any other band, and I understand why. They cover so much ground that people are not always sure which part of the sound they are chasing. Somebody hears one record and wants the swirling, saturated psych; somebody else hears another and wants the low, snarling metal. So let me lay out how I hear it, and how I would build the heavy end of it in the box, without pretending I have some secret nobody else has. I make my living writing and producing music, and my honest position is that most of this tone is technique and taste, with the fuzz doing the last mile.
A short history of the King Gizzard sound
King Gizzard and the Lizard Wizard are an Australian band who have built a reputation on being ridiculously prolific and refusing to sit still. They are genre-hoppers in the truest sense. Across their catalog you get garage psych, microtonal rock built on custom-fretted guitars, stretches of jazz and funk, acoustic folk detours, and then full thrash metal. It is a lot, and part of the fun of the band is that they seem to treat each record as a chance to try on a different suit.
Two records are the usual reference points when people talk about the range. "Nonagon Infinity" is relentless garage psych, a record that famously loops back on itself so it can play forever, built on breathless, driving riffs that barely let you breathe. "Infest the Rats' Nest" is the other pole, a straight thrash metal record, lower and meaner, that sounds like they grew up on Metallica and Slayer and finally decided to go for it. Between those two you also get microtonal records built around guitars with custom frets, which is a rabbit hole all its own and not really something a fuzz pedal is going to hand you. I mention it so you know the band is not just a heavy band; the heaviness is one color in a very deep box.
What ties those extremes together, at least to my ears, is the riffing. It is driving, repetitive in the good way, and it prioritizes momentum over polish. When a riff comes back around for the tenth time and it still feels like it is accelerating, that is the whole trick. That through-line matters, because if you nail the riff and the feel, the fuzz is doing the easy part. I would rather you spend an hour on the part than an hour on the pedal, because a strong part with rough fuzz beats a weak part with a perfect tone every single time.
The gear and the technique
I want to be careful here. I have not sat in a room with their rigs, and the band has cycled through a lot of gear over the years, so I am going to talk in terms of what is publicly documented and what the recordings tell me, and I am going to hedge on the specifics rather than hand you a fake shopping list.
For the psych side, the guitars are fuzzy and saturated, the kind of tone you get from pushing a fuzz or an overdriven amp until it is spitting a little. It is not a clean, hi-fi sound. There is grit baked in, and the players lean on that grit as a texture, not just as loudness.
For the metal era, the picture shifts. You are hearing heavier fuzz and distortion, guitars tuned lower so the riffs sit down in the chest, and a thrash-style attack in the right hand: fast, tight, palm-muted picking that turns a simple riff into a machine. The palm mute is doing more than you might think. It tightens the note, cuts the sustain, and lets the pick attack punch through the fuzz so the riff reads as rhythm and not just a wall of noise. Underneath it, the drums push a driving, almost motorik pulse, that steady forward roll that makes the repetition feel hypnotic instead of boring. Across both eras the common thread is that they favor raw energy over a spotless mix. Things are allowed to be a little loose and a little dangerous, and that is a feature, not something to sand off.
On exact models, I would rather not guess. Bands like this tend to use whatever is around, and the tone is coming as much from tuning, picking, and how hard they hit the amp as from any one magic box. Fuzz circuits in this world tend to fall into a few families, and the Big Muff family in particular is famous for that thick, sustaining, slightly woolly wall of dirt that shows up all over heavy psych and doom. I am not claiming that is their exact box, only that it is the flavor a lot of this music lives in, and it is a useful mental target when you are dialing your own. So instead of chasing a pedal serial number, chase the behavior: heavy, saturated fuzz, a low tuning, and a relentless right hand. Get those three right and you are most of the way there regardless of what brand name is printed on anything.
The King Gizzard chain, in the box
- Pick your era first. Decide whether you want the garage-psych fuzz of something like "Nonagon Infinity" or the thrash grind of "Infest the Rats' Nest." That choice sets your tuning and your picking attack before you touch a plugin.
- Run the riffs through Drown. Dial Murk from a lighter garage-fuzz snarl all the way up to full thrash grind, and use Depth to keep the low end tight so the riff still has a floor under it.
- Play driving, relentless rhythms and keep it raw. Lock into a steady, forward-pushing pulse, resist the urge to over-polish, and let the repetition do the hypnotic work the band is known for.
Drown keeps the floor under your heaviest riff
Murk pushes it from a Big-Muff snarl toward a full drowning fuzz, and Depth holds the low end together so the bottom never turns to mud. Drop it on a downtuned guitar or a bass and it stays crushing at volume. Mac, Windows and Linux, offline license.
Get Drown · $39 →Dialing it in
A few things I would keep in mind while you tune this in:
- Set your tuning and your playing first, then reach for fuzz. A great riff played tight will survive almost any amount of dirt, but no plugin will save a limp performance.
- Push Murk in stages. Back it off for the psych records where the fuzz is a texture, and drive it hard for the thrash records where it is the whole point.
- Use Depth as your safety net. As the fuzz gets heavier the low end wants to smear, and Depth is what keeps the bottom defined so the riff still hits instead of turning to mush.
- Do not over-produce it. Leave a little grit and a little looseness in. The raw, driving feel is a big part of why this band sounds like this band.
If you are coming at this purely from the heavy, downtuned side and you want more on how doom-adjacent fuzz behaves, I wrote up the Electric Wizard guide too, and a lot of that thinking carries straight over to the metal end of King Gizzard.
At the end of the day this is a band about riffs and momentum. Get the tuning and the picking right, push a heavy fuzz until it grinds, and keep a hand on the low end so it never collapses. That is most of the battle, and it is exactly the job Drown was built to do.